A workshop with Farina Hamann:
The pandemic affects all creative industries. Concerts are replaced with livestreams, conferences with video calls and exhibitions with photo galleries. But there are more options: we can meet each other, exhibit art and share experiences inside virtual spaces. In this workshop ecce wants to discover different platforms and possibilities, develop ideas for our own ways of working and figure out how to implement virtual worlds.
Most of the platforms ecce wants to look at can be experienced directly in Virtual Reality with a VR headset or in a 2D mode on a screen.
The Workshop will be held in English. You can register here. Date & Time: Thu, 11 March 2021, 12:00 – 14:00 EET.
The european centre for creative economy (ecce), founded 2011, stems from European Cultural Capital RUHR.2010. The cultural and creative economy combines eleven creative and artistic industries: from art to music, literature, film, the media, design, architecture to games development. In the Ruhr area, the creative economy stands for approx. 86,000 persons working in this field and more than 10,000 businesses – yet it’s not only an economic factor but also a cross-sectional factor as regards content. It is equally involved in culture, urban development and education.
KREATIVCAMPUS.RUHR is not just a platform, but also an experimental space, which is designed to not only increase the practical added value for artists and creative people both regionally and on a Europe-wide basis, but also to facilitate networking and collaboration beyond just individual events and to draw attention to the Ruhr region as a space offering cultural opportunity in Europe.