Online Courses to Enhance your knowledge about tech tools in art practice

 Join TECA's free online ArtTech Courses about 3D printing, laser cutting, VR/XR, computer vision & AI, IoT sensors, and cultural entrepreneurship. 

By Creatives Unite Community
February 19, 2026
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Event dates: 2–10 March 2026
Who is it for: students in the fields of arts, design, architecture, new media, scenography, film/photo, performance

Read more and apply

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About TECA

TECA (Technological Empowerment in Creative Arts) is a cross-border initiative connecting creative spaces and communities in Romania, Bosnia and Herzegovina, and Serbia, to accelerate the integration of digital technologies into contemporary artistic practices.

The project includes hands-on workshops (online and offline), mentoring, maker-type events, and work on real projects—so that acquired skills turn into visible outcomes in participants’ portfolios.

About the courses

TECA invites students interested in contemporary arts and new media to join a series of 9 free online courses, focused on tools that are already part of today’s artistic practice: 3D printing, laser cutting, VR/XR, computer vision & AI, IoT sensors, and cultural entrepreneurship. The programme is designed as an applied “toolkit” for those who want to expand their portfolio with tech-driven projects (installations, objects, interactive performance, scenography, digital exhibitions).
Participation is free, as the courses are funded by the European Union through the Creative Europe programme

What are the courses about

- This series is designed for students (arts, design, architecture, new media, scenography, film/photo, performance), with topics that translate directly into studio projects and portfolio work:
- Prototyping & objects: 3D printing for sculpture and product design; laser cutting for installations, mock-ups, scenography.
- Immersion: XR/VR as a medium for creation and presentation (digital exhibitions, interactive spaces).
- AI in art: computer vision and visual analysis/transformation tools for interactive and narrative projects.
- Interactivity & performance: IoT sensors integrated into installations and responsive performances.
- Professional sustainability: cultural entrepreneurship, project structure, audience, positioning, resources, and concrete steps to take an idea “from the studio” to stage/exhibition.


Online courses schedule (2–10 March 2026)
2 March 2026, 18:00–21:00 — 3D Printing for Sculpting and Product Design
- 3 March 2026, 18:00–21:00 — Digital Imaging in Creative Arts
 - 4 March 2026, 18:00–21:00 — Computer Vision & AI in Art
 - 5 March 2026, 18:00–21:00 — Laser Cutting for Artists
 - 6 March 2026, 13:00–15:00 — XR/VR for Artists
 -  March 2026, 18:00–21:00 — Tech in Theatre
 - 8 March 2026, 18:00–21:00 — General Electronics for Artists
  - 9 March 2026, 18:00–21:00 — Electronics & Photonics for Creative Arts
 - 10 March 2026, 18:00–21:00 — Cultural Entrepreneurship for Artists

Who are the courses for
Primarily for students who want to:
- explore art-tech practices with no participation costs,
- build a portfolio connected to current technologies,
- understand how art, design, and digital tools can be combined into a coherent project.
No advanced technical experience is required — the courses are designed as hands-on introductions.

Registration
Register via the form.
Participation is free, subject to available places.
The workshop series takes place online, in English, on Zoom (link sent after registration). Participation is free with limited places, and at the end participants receive a certificate of participation (event co-funded by the European Union).
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Image: Iceberg+