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" Creative FLIP | Cross-Sectoral Pioneers "

Creative FLIP | Cross-Sectoral Pioneers

Creative FLIP supports innovative collaboration projects

Creative FLIP is launching the Cross-Sectoral Pioneers Program to support innovative projects through cross-disciplinary collaboration The project is looking for 10 innovative pairs from the Cultural and Creative Sectors (CCSI) and beyond to team up, create and explore new possibilities together. This initiative fosters connections within CCSI and other industries, aiming to inspire sustainable innovation by bridging diverse expertise and driving pioneering ideas.

Are you ready to take your creativity to the next level?

Imagine collaborating with someone from a different country, a different field, and a fresh perspective. This is your chance to push boundaries, explore new paths, and bring innovative ideas to life.

Dream big!

- Are you a designer ready to team up with an AI developer to redefine the intersection of art and technology?
- Are you an architect envisioning bold concepts with a motion designer?
- Are you a cinematographer and want to create an exciting project together with a doctor?
- Are you exploring ways to combine your creativity with expertise from another sector?

No matter the combination, this is your opportunity to experiment, collaborate, and turn groundbreaking ideas into reality.

INFO

AMOUNT

grants of up to €3,500

- A grant of €2,300 equally divided between the host and the visitor (€1,150 each) to cover project-related costs (e.g., materials, local transport, equipment, etc.).

- Coverage of travel and accommodation costs for the visitor (up to €1,175 max). 


APPLICATION DEADLINE

 February 9, 2025


ELIGIBLE COUNTRIES
Austria - Belgium - Bulgaria - Croatia - Cyprus - Czech Republic - Denmark - Estonia - Finland - France - Germany - Greece - Hungary - Ireland, Republic of (EIRE) - Italy - Latvia - Lithuania - Luxembourg - Malta - Netherlands - Poland - Portugal - Romania - Slovakia - Slovenia - Spain - Sweden - Ukraine

ELIGIBILITY

Applicants may be individuals or organisations, from the cultural and creative sectors* as well as from other industries entirely.

Eligible applicants must apply in predefined pairs:

- One applicant must be a professional or legal entity belonging to a CCSI sector.
- The other must be a professional or legal entity belonging to another sector, within or beyond the CCSIs and from another eligible country.
- Clearly identifying one as the host and the other as the visitor
- The two participants must be from different eligible countries.**

*Cultural & Creative Sectors
The sectors include architecture, archives, libraries and museums, artistic crafts, audiovisual (including film, television, video games and multimedia), tangible and intangible cultural heritage, design (including fashion design), festivals, music, literature, performing arts, books and publishing, radio, and visual arts;

**Eligible countries:

Creative Europe countries
Albania, Austria, Armenia, Belgium, Bosnia-Herzegovina, Bulgaria, Croatia, Cyprus, Czech Republic, Denmark, Estonia, Finland, France, Georgia, Germany, Greece, Hungary, Iceland, Ireland, Italy, Kosovo, Latvia, Liechtenstein, Lithuania, Luxembourg, Malta, Montenegro, Netherlands, North Macedonia, Norway, Poland, Portugal, Romania, Serbia, Slovakia, Slovenia, Spain, Sweden and Tunisia and Ukraine.


APPLICATION DETAILS

Interested applicants should fill out the online application form, presenting their cross-sectoral project idea and motivation.

To prepare, you may view here the questions that will be required during the application process.

Please note:

You may submit your application only after securing a confirmed partner and agreeing on the proposed project in advance.

DEADLINE

2025-02-09


TYPE OF SUPPORT

Public funding


FUNDING COUNTRIES

Belgium


WEBSITE

CONTACT

For additional questions visit Creative FLIP's website and e-mail: p2p@creativehubs.net


KEYWORDS
Arts - AI - Architecture - Audio-visual arts - Bio-science - Biology - Curatorial and cross-disciplinary work - Digital arts and new media - Robotics - Science - STEAM - Contemporary art - Virtual media art - Trandisciplinary art practices - Digital arts - Interdisciplinary art practices